![]() ![]() Previously planets were basically static resource points, dissimilar only graphically from a 'base' in Starcraft etc. My thoughts: This small DLC does a lot to add the promised-but-missing 4x feel to Sins of a Solar Empire (and, strangely for a combat-focused RTS, it adds nothing directly related to combat). ![]() Resurrecting this long-dead thread following the release of the Forbidden Worlds DLC.
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